The Power of Video Game Music

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  • Published on:  Wednesday, June 3, 2020
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    Video Game Music sort of feels like it isn't taken seriously. However, I feel it could be some of the strongest types of music because it's attached to experiences. Today, we take a look at the history of video game music, the different types, and some of the most effective uses of it in games.

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    Footage:
    Gun Fight - https://watchclip.net/watch/xYa0G6KGayk
    Space Invaders - https://watchclip.net/watch/MU4psw3ccUI
    Boss Fight Database, Puppet Ganon - https://watchclip.net/watch/pQidCrX7qeA
    Super Mario Advance 2 Longplay -

    Koji Kondo Interview -
    https://www.wired.com/2007/03/vgl-koji-kondo-/
    Altzheimers Society on Music https://alzheimer.ca/en/Home/We-can-help/Resources/Power-of-music
    Music and Dementia
    https://musicheals.ca/client_populations/music-therapy-in-alzheimer-and-dementia-care/
    Paper on Diegetic and Extra-Diegetic Music in Films
    https://ecommons.luc.edu/cgi/viewcontent.cgi?article=1040&context=psychology_facpubs
    Design with Music in Mind Additional Source
    https://www.gamasutra.com/view/feature/131261/design_with_music_in_mind_a_guide_.php
    Writing Interactive Game Music

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    Greetings and welcome to the bottom of the description. I'm Alax, more legally known as Alex Carducci. I make design analysis videos on fictional stuff I really like. Most of this time this centralizes on video games I love like Super Smash Bros., Super Mario, Persona, or Sonic the Hedgehog. I studied design and communications, so I find it fascinating how technology and culture shapes the media in our lives and how we perceive it. My channel aims to look into the history and development of these topics in depth so we can all find the truth as to why things are made the way they are. Also, there's a talking cat.
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